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Ralinwood Houserule - Binding
#1
We implemented a Ralinwood houserule to govern rope binding and handcuffs last game. I just realised that I had not posted it anywhere yet. My apologies for waiting so long. I'll leave the rules here for now and we'll post them in a stickied thread somewhere soon.

Handcuffs
-Handcuffs require a phys rep approved by the plot team.
-Handcuffs must be tagged with a lock tag, and any keys must be phys repped.
-Handcuffs can be broken out of with +4 strength, as a 3 count.
-Putting handcuffs on a character is a 5 count. It can be resisted if the target is conscious. OOG the player must hold the handcuff phys rep with both their hands. For safety reasons no one can ever actually be handcuffed.

Rope Bindings
-Binding someone with rope requires a rope phys rep.
-It does not require a tag.
-Rope can be broken out of with +2 strength, as a 3 count.
-Tieing someone with rope takes a 30 seconds of roleplay. It can be resisted if the target is conscious. OOG the player must hold the rope phys rep with both their hands. For safety reasons no one can ever actually be handcuffed.
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Messages In This Thread
Ralinwood Houserule - Binding - by ¸ ¸ - 08-12-2014, 07:46 AM
RE: Ralinwood Houserule - Binding - by Zshlwre - 08-12-2014, 12:28 PM
RE: Ralinwood Houserule - Binding - by A goblin played by Matty - 08-12-2014, 02:03 PM
RE: Ralinwood Houserule - Binding - by ¸ ¸ - 08-12-2014, 04:47 PM
RE: Ralinwood Houserule - Binding - by Aelin - 08-19-2014, 11:49 PM

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