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  2019 Shaper Responsibilites / Emailing the Shapers
Posted by: Ivanna - 01-08-2019, 06:41 PM - Forum: Announcements - Replies (1)

Underworld LARP is a Live Action Role Playing game - therefore, our game is all about the things that happen live, at our events. But, since the world continues to turn and churn between games, we get that there are things that need upkeep between the live events. When items must be handled between games, please email our general shaper gmail, and tag the Shaper in the subject line like this: "[Rob] Prayer to Erasmus"; "[Dan] I'm trying to become a knight of Duvain"; '[Angela] I step through the Henge"; "[Jade] Looking for the Azure monks; [Ed] Searching at the docks; [Jenn] Need a merchant".

Please note: This email / Discord / the forums are not meant to engage players in day-to-day kind of RP, or mundane scenes. The email is supposed to be used to take care of business items between games. If Shapers choose to run scenes by email / Discord, etc., this is an extra they are offering. They're great for doing it!

Email:  ralinwoodshapers@gmail.com

**DO NOT MESSAGE THE SHAPERS ON FACEBOOK OR PERSONALLY. USE THE SHAPER EMAIL ONLY.** Shapers who receive plot/game messages to their personal emails / facebook are allowed to ignore you. 

Responsibilities:

- Plot Items / Magic Items ((Daniel - please email finn3570@gmail.com for matters involving Dan)).

- Two Feather / Blood Moon / Am’ranth - Rachel
- Docks / Navy - Ed
- Merchants - Jenn
- Farms / Blood Red Rose - Rachel
- Traduceri (Aja Caravan) - Angela
- Demons and that Hell Gate - Daniel
- Bloodbringer Orcs - Ed
- Thieves Guild / Underbelly Black Market - Jenn, Ed to assist
- Citadel / Church of light local Abbey - Rob
- Pavilions / Regent - Rob
- Gods (Champions) - Rob
- Dragon (Favoured) - Jade

Groups:
- Bounty Hunters Guild - Jade
- Mages Guild - Rob
- Alchemists Guild - Jenn
- Monster Hunters - Rachel / Ed

Misc duties:
- Backstory review and approval - Rachel
- Lowbie content - Jade
- Rumours - Angela

Marshals:
- Rituals - Dan (Trainees)
- Fae Marshal - Lead: Angela; Trainees: Jenn, Rob, Jade
- Traps / treasure chest / locks - Ed
- Demons - Daniel

Vocations:
Vocations trainers have been assigned. If you do not find one that you want, please feel free to email the shaper gmail with the subject "Looking for Vocation Trainer" and let us know which vocation you are looking for.

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  2019 Season Passes On Sale
Posted by: Ivanna - 01-08-2019, 06:21 PM - Forum: Announcements - No Replies

The Underworld LARP: Ralinwood 2018 season pass is now on sale!

Regular Season Pass
A Season Pass gains you access to every Underworld Ralinwood event through the 2019 season starting January 12th. Included with any Season Pass is:

-    5 Off Season Events (2 tavern nights, 2 day mods, 1 Market Day)
-    6 Weekend Events (including a 4-Day and All Hallows)
-    Highwinter (tavern lunch box included, as always)
-    25 Ralinwood frags applied to your account immediately
-    Bonus loot bag and guaranteed commemorative Red Armband at All Hallows
  
Regular Season Pass: $490

This saves you $60 - that's more than a free weekend event! - and gets you $75 worth of frags, meaning you gain $135 in value.

VIP Season Pass

In addition to the above, a VIP Season Pass also get you:

-  $10 off a bunk, and a bunk reserved every weekend of the year.
-  $40 in tavern credits (to be applied entirely in May. Expires at the end of Hallows 2019).

Just show up with your gear (and bedding) and play! No set up required.

Items included are non-negotiable. Bunk credit may be applied to the purchase of a private cabin. 

VIP Season Pass: $580

This gets you one free weekend, one free bunk, and $40 worth of tavern credit for $35.

Rules
1. Passes are not shareable. One pass, one player.
2. Passes are non-refundable.
3. You must still prelog for every event. If in doubt, prelog anyways. Always Prelog Anyways.
4. You are still applying blankets at the regular rate - up to 2 blankets per character per month. This is hardcoded into the database, so it's non-negotiable.
5. You do not need to attend the events to gain the blankets. Please Prelog so that our logistics team knows where to apply your blankets, experience, frags, etc.
6. If you must miss an event, you will be marked down as “attending”. (Note: we consider your character present for events for which you have paid even if you don't actually attend. If something major happens, it can happen to your character too. For example, if every character who attended the event takes a death or gets race-changed, you will too.)
7. Season Passes do NOT include Warcry (to be held over the August long weekend this year).
8. A person may only obtain one (regular events) or two blankets (double blanket events) maximum. If NPC Camp Staff purchase a Season Pass, their blankets will come from prelog, and they will then receive frags instead of blanket(s) for their NPC Camp work. 
9. I reserve the right to make up more rules as questions are asked and may add them here later. So please check back / confirm.

How to Buy
Etransfer: Ivanna@underworldralinwood.ca
Paypal: PayPal.Me/underworldralinwood
In person: at game (cash only)

Passes much be purchased by March 23rd, 2019 (The price will go down as events pass. Message me with any questions).

Questions? Comments? Concerns? Typos? Bad math? contact@underworldralinwood.ca

See you out there!

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  2019 Season Team and Contact Information
Posted by: Ivanna - 12-06-2018, 11:43 AM - Forum: Announcements - No Replies

Owners
Daniel Finn - finn3570@gmail.com
Ivanna Iwasykiw - ivanna@underworldralinwood.ca

Head of Plot - finn3570@gmail.com
Daniel Finn (currently)

Shapers - ralinwoodshapers@gmail.com
Angela Scarlett
Edward Kimmerer
Jade LaPointe
Jennifer Wood
Rachel Mortaley
Robert Dibart

Season NPCs
Jeff Barth
Josh Mortaley
Sureeta Inderdeo
SamYoung Ear
Jason Bilow
Alexander Salway

Monster Marshals
Michael Durin

Logistics - ralinwoodlog@gmail.com
Co-Heads of Log: Breanna Monks and Matthew Ladoucer
Rowan Carnahan-Koberinski
William Hyland

and the Marshal Teams!
Ritual Marshals
Daniel Finn

New Player Liaisons ("NPLs")
Lead NPL - Alex Heintz
Justin Hollander (Because he is never truly free)
Will Hyland
Will Apostolos
Kyle Thornton
Matty Cameron
Kaz Vi

Armour Marshals
Head - Michael Durin
Levi Maidens
Matty Cameron
Jason Bilow
others I have forgotten. Sorry

Medical Marshals
Head - Mariya Cage
Dave Urashima
Falcon Durer
Dustin Smith
Rob Dibart
others Mari will tell me about

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  2019 Season Schedule
Posted by: Ivanna - 12-06-2018, 11:25 AM - Forum: Announcements - No Replies

2019 Season Schedule has been Confirmed!

Schedule
Off season: 
January 12 - Tavern Night, 311 Oakland Ave, London, 6pm-12am
February 23 - Tavern Night, 311 Oakland Ave, London, 6pm-12am
March 23 - Day Mod, Peacekeeper Park, 12pm-8pm
April 6 - Day Mod, Peacekeeper Park, 12pm-8pm

May 4 - Market Day (location TBD)

On Seasons - Weekends at 5081 Gore Road:
May 17-20 (4-Day Full Moon)
June 21-23 (Full Moon)
July 26-28
August 23-25
September 27-29 (New Moon)
November 1-3rd (Hallows)
December 7 - Highwinter

We're also looking at hosting a social in October to make up for the fact that our schedule pushed Hallows into November. Keep an eye out!

Event Cost
One-day events: $40 / $35 with prelog
TBD

Season Passes
Details about season passes will be posted in a few weeks.

Cabins
Bunks: $10/weekend
Cabins: $150/weekend

Information about cabins at Stevenson - http://www.underworldralinwood.ca/forums...p?tid=4573
Information about cabins at Peacekeeper Park - http://www.underworldralinwood.ca/forums...p?tid=3397

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  Hired: 2019 Shapers
Posted by: Ivanna - 11-22-2018, 08:39 PM - Forum: Announcements - No Replies

Our Shaper team for 2019 is....

Angela Scarlett
Edward Kimmerer
Jade Lapointie
Jennifer Wood
Rachel Leanne
Rob Dibart

We look so forward to the year with you all Smile

Thank you to everyone (all 15 of you!) who applied. You did not make it an easy choice for me and Daniel. There were so many strong candidates and stellar applications. If you didn't get in this year, we would invite you to apply again next year. Maybe it won't be such a tough field.

The new team will be getting into the emails and docs in the next few weeks, and roles will be assigned shortly after. *Add: Seasons are still being hired, so if you haven't heard, don't panic. We'll keep you all updated as those details unfold. For now, welcome aboard to them, and get excited for Highwinter!

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  Hiring: 2019 Shapers and Season NPCs
Posted by: Ivanna - 10-17-2018, 02:51 PM - Forum: Announcements - Replies (1)

Now hiring: Next year's team evil!

Shapers:

Experience required:
1 year PCing (at Ralinwood preferred)
Dungeon Master / Game Master / Shaper experience an asset but not required
Acting, set dressing, costuming, film, drama, game design experience an asset but not required

Duties:
Create NPCs, create places, dungeons, villains, heroes, victims, deaths, tragedy, sailing shanties - you think it, you can make it
Writing Season Plot alongside the Head of Plot or Lead Shaper
Work closely with Season NPCs to send out recurring characters
Writing, staging, executing and marshaling mods
Preparation work between games (creating costumes, masks, makeup, reps, props)
Preparing and writing tags before and at game
Answering the shaper email / plot requests between games
Occasionally running scenes on the forums, Discord or by email
Occasionally NPCing roles
Managing NPCs and NPC camp
Managing camp / faction plot - see the list of those here: http://www.underworldralinwood.ca/forums...p?tid=4470
Assisting other Shapers with carrying out mods
Set up NPC camp before game / clean up after game
Other duties are required

Term:
Your term as Shaper would start at Highwinter 2018. You'll be on the team until All Hallows 2019.

Expectations:
You are expected to be able to attend all On Season games. If you can't / don't attend the majority of events, we reserve the right to remove/ replace you.

Apply: https://goo.gl/forms/3EwJQjiON2uQPX0z2

Season NPC / Narrator

Experience required:
One year of PCing Underworld (Ralinwood preferred)
Solid (SOLID) awareness of the Rulebook
Acting / theater / drama / film / game moderating an asset but not required

Duties:
Bring the Underworld to life. You are its lifeblood.
Attend games
Prepare and enact at least three (3) recurring NPCs
Assist with hooking mods / doing plot dump
Assist with managing shift NPCs
Set up / take down of NPC camp before and after game
Assist with marshaling mods
Occassional writing / preparation work between games
RPing scenes on the forums, Discord, over email between games (as requested by Shapers)
Manage costumes, masks, makeup
General NPC camp tidying
Other duties as required

Term:
Your term as a Season NPC would start at Highwinter 2018. You'll be on the team until All Hallows 2019.

Expectations:
You are expected to be able to attend all On Season games. If you can't / don't attend the majority of events, we reserve the right to remove/ replace you.

Apply: https://goo.gl/forms/wpDkyf3RuSMfwjgd2

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  *Must Read - All Hallows Warning*
Posted by: Ivanna - 10-16-2018, 09:39 AM - Forum: Announcements - No Replies

This is the obligatory All Hallows Warning.

To those of you who have attended an Underworld All Hallows event before, you know what I am about to say. To those attending their first All Hallows, please read carefully.

All Hallows events at Underworld are some of the most intense LARP experiences you can have. Everyone who's ever attended has a story to tell about All Hallows events they've PC'ed are some of the most amazing and exciting stories, but also, some of the most emotionally intense and terrifying experiences they've had. We don't want to scare people into not attending, or worse, not playing their main PCs, because these events really are a ton of fun. But, surviving All Hallows without a death is something to be proud of - All Hallows are meant to be deadly. Don't expect plot to scale monsters at this event. We will not pull our punches. We want you to feel the terror we love to play with.

It was an All Hallows event that the motto "RUN -- FIGHT -- HIDE" came from. We ramp it up even more this event. Running and Hiding are more your friends than ever.

With that said, while we might be cruel and heartless to your characters, we will always remember that you are paying customers who deserve fairness and respect on an Out Of Game level. Though things may seem hopeless and miserable IG, you can usually run away from most encounters. Usually.

If things get too intense, we will not stop you from leaving the game. We ask that you be fair with this power - we all know that we're playing a dark fantasy LARP, and being terrified is half the fun! We ramp it right up to horror this game, complete with jump scares. But we want you to look out for your OOG health first and foremost.

For that reason, we've created a medical / injury policy that must be read by all - see here: http://www.underworldralinwood.ca/forums/showthread.php?tid=4739

And finally - please dress warm. Bring extra socks. We are not expecting sub-zero temperatures, and our cabins are heated, but we recommend that you prepare for anything, including rain and snow.

Now the fun part: who's got stories of previous Halloween events to share?

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  Medical Holds at All Hallows - Return of the PC Pumpkin Rule!
Posted by: Ivanna - 10-16-2018, 09:34 AM - Forum: Announcements - No Replies

With thanks to Dustin Hitchcock for the idea and write-up.

So, it's almost Hallows, a time for running, hiding, and hopefully not dying. Last year I think we all saw an unusual amount of medical-related weirdness. But rather than griping about that, I want to put forward a new possible rule for hallows. And it shall be dubbed...

"THE PC PUMPKIN RULE!"

Stage 1: Accidents happen, and like every horror movie, the person who trips usually ends up having their role cut shot. With this in mind, if you're being run down, and you write a cheque your body can't cash, and wipe out calling a medical hold... the bad stuff is still gonna happen. You, the player, will be taken care of with the utmost care of a medical hold... however, your character will sadly be out of luck. Injury, be it involuntary or not, you will not be given a "free pass" to escape your fate. 

The player on a medical hold will be sent to their tent to recover. They cannot sit in NPC camp and cannot stay in game “on a medical hold”.  Since they require recovery time, they will be given recovery time!

But there is a clause! During this hold if another player is locked in this hold with all of you, stage two will take effect.

Stage 2: So there is a healthy player locked in the medical hold with you. They now have the option to be your savior! Should the injured player be unable to continue on, the NPC will offer the healthy player the option to be your pumpkin bearer. They can turn it down if they wish as this will be quite the burden. If yes, this moves to stage 3!

Stage 3: Your valiant hero has a 5 minute window (like death count), after agreeing and the hold ending, to make their way to NPC camp to retrieve the PC PUMPKIN (only a limited number will be available). A small contract will be made and by the powers of Hallows, that injured PC has been transformed into a PUMPKIN! Completely at the mercy of the world around them. The pumpkin-bearer will be responsible for this vegetable until the OOG medically held player comes to retrieve it and return their form. If the pumpkin is crushed, the player is crushed, eaten/eaten, lost... stuck in that form forever... until they choose to resurrect. 

So the life of a pumpkin isn't great, but hey, at least you're alive.

Stage 4: The injured player has recovered, has been cleared by a Medical Marshal, and is ready to re-enter the game. Well, you gotta find yourself first. The formerly injured player will travel OOG to find themselves, hopefully intact, with your pumpkin-bearer nearby, as they will be the only ones able to hear your cry to change back. At this point you both return to NPC camp, and you return to your character's state before the medical hold was called. If you missed your re-memorize time, you've missed it. But you are now free to rejoin the game! 


In order to make use of this policy, you must request it. We will not "offer" this to you during a medical hold.  Breanna will be at the logistics table to go over the  PC Pumpkin policy with you if you have any questions.

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  Reminder re: Multiple and New Characters
Posted by: Aminata - 09-26-2018, 04:46 PM - Forum: Announcements - No Replies

As the season progresses people tend to bring in new characters, either due to final death, retirement or the desire to take a break from their main PC.

The Ralinwood Specific guild policy, which can be found here (http://www.underworldralinwood.ca/forums...p?tid=2135) specifically states that when it comes to new characters:

“you cannot pick up where your old character left off and you should do everything in your power to avoid discussing your old character. This also holds true for two active characters you own at the same time. There can be no interaction between your two characters; this includes using a third party (another player) to pass on information, items or favours.”

We have been having some issues with people going out of their way to bring up previous characters to players who are trying to play new ones. It is not necessary to completely alter your roleplay or to pretend that a particular character never existed should the person’s new PC be present, but going out of your way to bring up an old PC is not only inconsiderate but is breaking policy. It puts the player in a position where they cannot respond without acknowledging their other PC, breaks immersion, and can also be a sore spot for those who are not happy with how their previous character’s story ended.

Please be considerate to your other players.

Any issues, please email contact@underworldralinwood.ca

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  Head Medical Marshal - Mari Cage
Posted by: Ivanna - 08-08-2018, 04:27 PM - Forum: Announcements - No Replies

We're hired a new Head Medical Marshal! Mari Caige will be taking up the mantle Julia so lovingly carried before. Mari has been a medical marshal for many years and has played at Ralinwood since the it's first game.

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