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Event Review - Bite the Hand that Feeds
#9
Pros:

+ No I won’t got to hell with all of you, that's dangerous. I’d rather go rescue a merchant's wagon that was stolen the month before. Whats the worst that could be there, a couple of bandits, yeah we got that covered… Oh, large horde of undead. RUN! Great start to the weekend.
+ Morning NPC shift leads to some solid fun. Go back to bed!
+ Camp food was delicious, House of I knows how to camp!
+ Lady in Red mod was a good tug of war in strength. You could feel the tide of battle turning back in forth to one sides favour then the other. I always like seeing ranged threats on mods. So little is it done and I hope none of the NPC were discouraged because of all the PC’s yelling miscant. It’s hard to nail down a sphere and Wytch is rarely used so I feel your pain of casting. Makeup was also top notch on those wytches!
+ Merchant house puzzle, something for everyone.
+ Undead shepherding town around the site creates great interactions. Good fear. Run, Fight , Hide!
+ Breaking into a run with a small group to reach the Lich ritual, we felt the danger of a ticking clock.
+ Night watch resulted in a spider rescue!
+ Our Shaman knows how to motivate our group, the pack is growing!

Cons:

- Saturday afternoon was pretty flat for action
- Can we keep town mods out of the buildings or have broken up groups. Space is limited.
- I’d like to see camp mods pop up more. Everything that weekend I was on seemed to be a town affair
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RE: Event Review - Bite the Hand that Feeds - by Dust - 10-02-2018, 10:25 AM

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