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Event Review: Come what May
#13
The Good:
-Failing my sneakiness trial and almost dying. Yes this was good. XD
-Trading for purple draconian snot.
-The elf party
-Earning Magnar's respect for five minutes. "If you ever stop doing that, I'll kill you."
-Gigoliath and Oz. "dey say de stench of an ogre's ball sweat can wake de dead." and "SHERRRMANNNNNN."
-Being 'taught' by Orokgrim
-The orc fights and fighting Cora. "you okay?" "yeah." "*stab!*"
-All the funny names I came up with for people. "Called-it, Doso, Sky Elf, Minty, Vile, Ochre, Quora and Lizard."
-Hanging out with the other kobolds! Big Grin
-Actually doing a good job looting on the new player rat mod. ((yes I shared.)) Got some well aged cheese!
-Creeper interactions. Never stop, Stan.
-The tension between Capri and Callum over my little blunder.
-The 3am ritual that wee pawp! tried so hard to find people to stop it.
-almost looting a magic eater that was still moving around. that was a good way of making sure town didn't get rolled with Flesh to Stone.
-Magnar covered in sparkles. "DON'T YOU SAY ONE THING OR I'LL KILL YOU."



NPC stuff
-"you're spiders, not doctors."
-Getting to play a shattered elf and getting complimented on my creepy rp while i was being looted. >A<!! <3 "Leave him! Let him bleed! He's found peace!"
-My snake. Kudos to Carrion for not panicking at a snake in his bed and to Lamalas for the most interesting way of getting rid of a snake.


The Bad:
-Felt awful for the new players having to deal with medical stuff. No-one's fault but was sad to see my full cabin down to 2 people come sunday morning.
-Horrible dizzy spell on friday night. Worried it might be Labyrinthitis, or my anxiety is getting that bad...
-The first tower mod was great until we got stuck in a room with no way out and only those who fell into traps got to go on. I did like feeling compensated in that it gave my PC some time to scavenge though.
-Second tower mod I couldn't help with so me and the other kobolds ran, only to get to a portal that wasn't being manned by anyone. Waited 20 minutes to learn if it was on or off.
-Town council in the middle of the field when the tavern, treelines and town fire were options.
-An NPC didn't take my Sap. When asked why, I was told he turned away far enough. I could still see both shoulder blades and hit in the middle of the back. Not a huge deal, changed little in the end, but...

The Favourite Mod:
Probably the aforementioned Rats in a barn mod. Lots of new players working together, enough loot to go around, being thanked for my help with looting and getting some cheese which I then tried to sell with the monocle as the "nobility starter pack."
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Messages In This Thread
Event Review: Come what May - by Dan Finn - 07-30-2017, 08:37 PM
RE: Event Review: Come what May - by Java Aquari - 07-30-2017, 08:52 PM
RE: Event Review: Come what May - by Ludvic - 07-30-2017, 10:12 PM
RE: Event Review: Come what May - by Alexis - 07-30-2017, 11:12 PM
RE: Event Review: Come what May - by Ccompton - 07-30-2017, 11:33 PM
RE: Event Review: Come what May - by Cora - 07-30-2017, 11:54 PM
RE: Event Review: Come what May - by Gigoliath - 07-31-2017, 09:02 AM
RE: Event Review: Come what May - by Hannick - 07-31-2017, 09:29 AM
RE: Event Review: Come what May - by Clay - 07-31-2017, 10:56 AM
RE: Event Review: Come what May - by Ostrozne - 07-31-2017, 11:03 AM
RE: Event Review: Come what May - by Pawp! - 07-31-2017, 11:57 AM
RE: Event Review: Come what May - by Lilith Caia - 07-31-2017, 03:22 PM
RE: Event Review: Come what May - by M.M. Salt - 07-31-2017, 04:45 PM
RE: Event Review: Come what May - by Alfric Smith - 07-31-2017, 04:52 PM
RE: Event Review: Come what May - by Lilith Caia - 07-31-2017, 08:27 PM
RE: Event Review: Come what May - by Zia Sashana - 07-31-2017, 10:10 PM
RE: Event Review: Come what May - by Pawp! - 08-01-2017, 04:43 PM

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