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A Clockwork Door-hinge: Event Review
#11
(11-27-2016, 06:59 PM)Carrion Wrote: - So my only con is one that I'm not sure actually has a solution, so if any players can help me I'd be glad of it. While I know all these events keep having both combat and puzzle based mods, it's super hard to figure out which one I'm getting myself into as a new player. As someone who's still very squishy and avoiding direct combat, I end up stuck hiding in the background of those ones, and I think I've missed every purely puzzle mod completely. Obviously the shapers can't warn us, but I'm not sure if anyone has tricks to help them figure out which it might be?

The only thing I can recommend is to ask the NPC hooking the plot what kind of skills might be required. Sometimes it's vague on purpose. That's about all I've got, though.
Piece of garbage fire looking Einher.
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Messages In This Thread
A Clockwork Door-hinge: Event Review - by Aelin - 11-27-2016, 01:37 AM
RE: A Clockwork Door-hinge: Event Review - by A goblin played by Matty - 11-27-2016, 12:40 PM
RE: A Clockwork Door-hinge: Event Review - by Promises - 11-27-2016, 07:34 PM
RE: A Clockwork Door-hinge: Event Review - by Viv - 11-27-2016, 09:31 PM
RE: A Clockwork Door-hinge: Event Review - by Viv - 11-29-2016, 08:33 AM

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