06-20-2016, 10:20 AM
(This post was last modified: 06-20-2016, 12:17 PM by Lilith Caia.)
I had a marvellous game. Thank you all very much! It was very clear that the NPC team took a lot of time to think out interesting things to occur.
Pros:
- All the PC interactions I had were really great. I had a ton of fun just sitting around with you guys and chatting IG. Thanks! I particularly enjoyed the incredibly weird events of Saturday evening with the three (and, it turns out, four) of us who skipped the fire plane. I do regret that nobody saw our cinematic moment with the fainting and the carrying.
- Arcane Advisor Nex's magical lecture. It was really well thought out and actually had me wanting to debate magical theory
- The bounty hunter's guild - it keeps a really fun backdrop to the game
- The mist marauders are always (well, I've seen them twice) awesome and terrifying. I love it when town scatters in fear
- Chess and poker were great. Thanks to Brad and... who brought the chess? Sorry I don't remember! But please bring them again, as it was a ton of fun
- Maximus's birthday. Thanks for inviting me! It was very entertaining
- The cultist plot was great, and, particularly, the intercepted pigeon communication and gate message. I love it when there are actually puzzles to sort out, and it gave new players something to do. Good job, Simon! My patience would have worn out waaayyyy too quickly
- Answering questions about Zaydesh. "He doesn't talk." "Why?" "HE JUST DOESN'T LEAVE ME ALONE."
- The tavern seemed quite well organised. And I got purple pancakes
- Another ghost wedding
- It makes me extremely happy that people are hiring me as a mediator. I didn't actually expect this character concept to work. Yay!
- Mr. Stabhappy
- New sketchyfriends!
- Admiral Earth: "PROTECT THE ENVIRONMENT OR I'LL FUCKING KILL YOU." Magnar: "Sure thing." *thumbs up*
Cons:
- I dunno what people who don't carry their own hand sanitiser did, but there wasn't any after Saturday night in the communal thingies
- There were a ton of cars around and OOG people just hanging out by the tavern area. It'd be nice if there were not
- It was really quiet this weekend. Besides animals and fire things, there wasn't much happening. I totally get that it was really hot, but why not send out some more RP roles instead while people recover?
- My main con is the medical hold during the heat of Saturday. People, the medical staff is not here to babysit you. It gets hot. You are in charge of your wellbeing, and it is really easy to avoid heat stroke. Several of my cabinmates went and had a midday lie-down because they were feeling too hot, and drank lots of fluids - it's that easy. There were people in more costume and more armour than you, and they were fine, because they took care of themselves. If this was your first time, I get it, but this is an 18+ game. Don't take yourself and the medical marshals out of game for easily avoidable injuries
- Sorry, the medical hold: this clearly came from a very good place on the Shaper/medical team's part, but I quite disliked it. It wasn't 45 degrees out. People could continue combat or roleplay quite safely if they just paced themselves. Now, the NPCs could totally take a break from combat roles, and that is 100% justified, but why not send out RP roles instead of just... nothing?
- Wait, I take it back. My main main con is that there isn't another game until August
All in all, I still had a great time, and the mods I -did- see were well done, but the game was fairly quiet.
Pros:
- All the PC interactions I had were really great. I had a ton of fun just sitting around with you guys and chatting IG. Thanks! I particularly enjoyed the incredibly weird events of Saturday evening with the three (and, it turns out, four) of us who skipped the fire plane. I do regret that nobody saw our cinematic moment with the fainting and the carrying.
- Arcane Advisor Nex's magical lecture. It was really well thought out and actually had me wanting to debate magical theory
- The bounty hunter's guild - it keeps a really fun backdrop to the game
- The mist marauders are always (well, I've seen them twice) awesome and terrifying. I love it when town scatters in fear
- Chess and poker were great. Thanks to Brad and... who brought the chess? Sorry I don't remember! But please bring them again, as it was a ton of fun
- Maximus's birthday. Thanks for inviting me! It was very entertaining
- The cultist plot was great, and, particularly, the intercepted pigeon communication and gate message. I love it when there are actually puzzles to sort out, and it gave new players something to do. Good job, Simon! My patience would have worn out waaayyyy too quickly
- Answering questions about Zaydesh. "He doesn't talk." "Why?" "HE JUST DOESN'T LEAVE ME ALONE."
- The tavern seemed quite well organised. And I got purple pancakes
- Another ghost wedding
- It makes me extremely happy that people are hiring me as a mediator. I didn't actually expect this character concept to work. Yay!
- Mr. Stabhappy
- New sketchyfriends!
- Admiral Earth: "PROTECT THE ENVIRONMENT OR I'LL FUCKING KILL YOU." Magnar: "Sure thing." *thumbs up*
Cons:
- I dunno what people who don't carry their own hand sanitiser did, but there wasn't any after Saturday night in the communal thingies
- There were a ton of cars around and OOG people just hanging out by the tavern area. It'd be nice if there were not
- It was really quiet this weekend. Besides animals and fire things, there wasn't much happening. I totally get that it was really hot, but why not send out some more RP roles instead while people recover?
- My main con is the medical hold during the heat of Saturday. People, the medical staff is not here to babysit you. It gets hot. You are in charge of your wellbeing, and it is really easy to avoid heat stroke. Several of my cabinmates went and had a midday lie-down because they were feeling too hot, and drank lots of fluids - it's that easy. There were people in more costume and more armour than you, and they were fine, because they took care of themselves. If this was your first time, I get it, but this is an 18+ game. Don't take yourself and the medical marshals out of game for easily avoidable injuries
- Sorry, the medical hold: this clearly came from a very good place on the Shaper/medical team's part, but I quite disliked it. It wasn't 45 degrees out. People could continue combat or roleplay quite safely if they just paced themselves. Now, the NPCs could totally take a break from combat roles, and that is 100% justified, but why not send out RP roles instead of just... nothing?
- Wait, I take it back. My main main con is that there isn't another game until August
All in all, I still had a great time, and the mods I -did- see were well done, but the game was fairly quiet.
A petite wood fae in a corset and black velvet skirt. She wears a lot of gaudy jewellery and a wide-brimmed black hat. She speaks with a Received Pronunciation English accent.
OOC: Cat M.
OOC: Cat M.

