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Event Review - Drown with the Sickness (July 2019 Weekend)
#14
well, that was great, seems the format is good and bad.

good.


Loot people I played with did up of 20 gold amongst them. And when we did the fair split-ups, they all seemed to be happy with the amount they did over the weekend.

Most of the players I played with had a ball. Time was used wisely there will be low points, but that's for the players to fill in with rp. Maybe through a rough schedule, really rough?

When oog stuff happened, I did not feel like my issues were postponed, I did feel supported, which was great.

The fact the shapers were willing to let us go cut down a tree. And make a raft.

loved the fact you guys included fancy pants as an item on the final mod.

Bellow are the bad, but I can't stress enough how awesome the weekend was. Out of a hundred percent, 80 percent was in my good 15 in the MHA, and only five in the bad so these are not harsh words bellow just observations and feelings. Too often we get hung up on the bad. It's hard to list all the great because that was most of my weekend. The few times, there was bad, sticks in my mind because they were precise moments.



bad

A quick response player problems group that actively handles players problems and deals with them promptly. For one, my situation over the weekend could have been avoided. And the players who had the issue could have had there issue resolved before hurt feelings. It would have saved players weekends. It's tough for me to keep a note on everyone around me. I am doing the best I can. And I do not judge other people for having a hard time reaching out to me to discuss their feelings. It became evident to me after the game though that several in authority knew about the problem and sat on it. I'll be honest. I can't help but feel there will be some oog ramifications for me. Even though I know, that is not cool. It will be subtle enough not to violate rules. And two the new player's cabin that was raided by the redcap although could not have been averted could have been dealt with by shapers instead of players handling helping those players out.

Although you have npls having them coming out touching base would be nice making sure new players have all that they need to get started. Like there one gold one silver. Something I have had to repeatedly ask and on many occasions telling them or hearing someone tell them how to claim it. This could be as easy as when rounding up np's having the shaper well doing the oog description of the mod and rules also asking if they all feel good do they have.

Maybe faster response times for emails? I know you're all busy but hard to make plans if emails are not being responded to. I, for one, have been trying to set up a meeting, for three months. There are three games left in the season. It would be one thing if the meeting were refused or rped staling tactics. I'm incredibly patient and have no issue waiting lol forever R'l comes first at all times. just an observation.

So mentioned the raft above the only issue I had from that is we took initiative went and got the shapers, cut down a tree's well being attacked. Then went to build it defending it from the redcap and quikling well we made it. Did all that and it was a two-person raft felt like a pat on the head. not saying it should have been a 20 person but it felt rather unrewarding. after all the intuitive a bunch of new players took. 

again I emphasize that these are 5 percent this game was awesome for me. so thank you for a great time.
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RE: Event Review - Drown with the Sickness (July 2019 Weekend) - by Mike Weatherbe - 08-01-2019, 08:30 AM

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