09-16-2014, 11:20 AM
A very fun event full of both combat and RP!
Pros:
+ The cool weather made it very comfortable to wear my full costume.
+ Loving looting coin straight off of enemies!
+ I found a gold piece
+ I love dungeon crawls! I may feel a bit spoiled now, but nothing makes me love the game more than having at least one dungeon crawl an event! As an added note, my first event, we explored a sewer that had random tags and loot laying along the trail, which I found awesome and made it extra immersive. I'd also think it would be cool for more locked/trapped chests to be around for next game!
+ NPC shift was fun, as always.
+ Playing the Blood Moons and dropping some serious body-damage with vital blow.
+ Crawling through a small gap under tree limbs as a worg to bite Maven on the leg.
+ "Go to bed" assassin showing up in our camp Friday night. Nothing says 'paranoid' like being afraid to run ten feet to my tent.
+ OOG issues handled very professionally by staff.
+ Starting a business with Leon. Blacksmiths unite!
+ Praying to Cassandra and becoming a follower
+ Being included in Vali's will.
Cons:
- Was pretty cold on Saturday night, need to bring more blankets or a better sleeping bag next time.
- Couldn't find any insta-mods when I went out looking.
- Growing a little tired of killing rats. I understand that for the plot around the dungeon and the rat-king, it was necessary for this game, however I think some new vermin to throw around would be fun.
- Gonna be looking for whoever swiped my dagger. Got the rep back but Zahk isn't happy about it.
Overall: A very good weekend with a variety of mods and lots of role-play! Loved seeing everyone again and had an awesome time!
Pros:
+ The cool weather made it very comfortable to wear my full costume.
+ Loving looting coin straight off of enemies!
+ I found a gold piece

+ I love dungeon crawls! I may feel a bit spoiled now, but nothing makes me love the game more than having at least one dungeon crawl an event! As an added note, my first event, we explored a sewer that had random tags and loot laying along the trail, which I found awesome and made it extra immersive. I'd also think it would be cool for more locked/trapped chests to be around for next game!
+ NPC shift was fun, as always.
+ Playing the Blood Moons and dropping some serious body-damage with vital blow.
+ Crawling through a small gap under tree limbs as a worg to bite Maven on the leg.
+ "Go to bed" assassin showing up in our camp Friday night. Nothing says 'paranoid' like being afraid to run ten feet to my tent.
+ OOG issues handled very professionally by staff.
+ Starting a business with Leon. Blacksmiths unite!
+ Praying to Cassandra and becoming a follower
+ Being included in Vali's will.
Cons:
- Was pretty cold on Saturday night, need to bring more blankets or a better sleeping bag next time.
- Couldn't find any insta-mods when I went out looking.
- Growing a little tired of killing rats. I understand that for the plot around the dungeon and the rat-king, it was necessary for this game, however I think some new vermin to throw around would be fun.
- Gonna be looking for whoever swiped my dagger. Got the rep back but Zahk isn't happy about it.
Overall: A very good weekend with a variety of mods and lots of role-play! Loved seeing everyone again and had an awesome time!
