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Event Review - A Pain in the Boat (January 2020 Tavern Night)
#4
I loved this event! It was one of my favourites thus far since I started larping. Thank you to everyone who helped put it together! I wasn't sure what to expect of my first tavern night but I was really blown away!
-The beginning of the night was wonderfully done! The docks to the ship and into the stomach was super interesting. Gave lots of time to connect with everyone before the craziness began. The ship NPCs did a fantastic job!
-The room transitions were really cool, and allowed for very different rooms and puzzles. The contrast of puzzles and combat was well contrasted and kept the event flowing as things were always changing.
-I really enjoyed how different skill sets were given the focus this event. As someone with 5 levels in physician, I find people don't often want to wait for me to use my skills. Though I missed the last room's physician puzzle, I felt like my skill set was actually important. And having to cure half of the town of the emotional toxin was awesome, kept me running around for quite a while. Trappers and blacksmiths were also given puzzle based importance, love the incorporation of skills!
-I also really enjoyed the emotional toxin mechanic. I think it brought out some really interesting RP and had a big effect on those I was around. I saw some really impressive roleplay and I feel like it brought out interesting sides to characters you don't normally see. I also had some hallucinations included in my infection. Has continued an interesting theme for my character that is going to affect her for quite some time! I think there was just miscommunication as to how it was cured, which caused it to go so long without a cure. As a level 5 physician, I checked for toxins on patient zero almost immediately and found nothing. Now that we know exactly how it can be identified, I hope the mechanic or some variant returns!
-The variation of puzzles was great, giving different people a chance to shine. The biggest problem with the jigsaw puzzle was the lighting was strange in the area it was located. With very similar colours all over the puzzle, it made it difficult to find the right pieces. The puzzle was also probably too big but it was a fun challenge!
-Actually getting to the party and being able to relax was a nice way to end the night. Lots of games and NPCs, depending on how tired you were after all the mimic shenanigans!
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RE: Event Review - A Pain in the Boat (January 2020 Tavern Night) - by Kodak Fendris - 01-28-2020, 02:22 PM

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