06-24-2019, 11:33 AM
The player driven plot this game was astounding , special shout outs to forgemane for the fantastic meal.
The attacking plant concept was really cool, and all the different mechanics were really interesting!
The poisonous gas thing had so much potential as a mod, I loved that all of town got chased into the woods(I miss mods like that). I felt though,that there wasnt enough capitalizationon that. Like there should have been squamata raiding town or stuff picking adventurers out of our groups.
Another con I had, Matt and i were wandering around the woods in the dark shouting fart jokes at eachother,as we do. It made me realize that theres rarely anything hiding in the woods anymore. I remembered years ago, if we were in the woods there was always something lurking around. I understand it's tough to find someone dedicated enough to hide in the swarms of mosquitoes, but it's something I miss.Maybe I'll take the nightshift next time
The attacking plant concept was really cool, and all the different mechanics were really interesting!
The poisonous gas thing had so much potential as a mod, I loved that all of town got chased into the woods(I miss mods like that). I felt though,that there wasnt enough capitalizationon that. Like there should have been squamata raiding town or stuff picking adventurers out of our groups.
Another con I had, Matt and i were wandering around the woods in the dark shouting fart jokes at eachother,as we do. It made me realize that theres rarely anything hiding in the woods anymore. I remembered years ago, if we were in the woods there was always something lurking around. I understand it's tough to find someone dedicated enough to hide in the swarms of mosquitoes, but it's something I miss.Maybe I'll take the nightshift next time
