03-25-2019, 10:00 PM
Y'all I had so much fun! Thank you all for putting on a lovely game. In particular -
Compliments
- The 'send 5 gold home' scam was hilarious and great. Also multigame set ups are dope
- The newbie mod was really excellent (though I felt a little weird being on it)
- Really enjoyed interacting with Alba
- I think the combat crunchy NPCs did a generally very solid job
- Not letting non-mages into the Mage Tower mods! Excellent choice
- Jenn's pictures
- The leech mod was really good, though a little confusing at times. I really liked the hold-on-to-the-rope mechanic
- Messing with Ebon was great, thank you to my many accomplices
- Bullying Ori like we're in middle school
- Generally making many lovely friends
Mixed
- I have mixed feelings about the 'toss tags into the air' thing. I suuuuper don't think we need to be feeling bad for people with Looting - that skill is already ridiculous. But it did just benefit only those who were a) close to the thing and b) fast/greedy. Depends on if that's desirable, I suppose
- Swampwalk as a mechanic is cool, just not for extremely long walks/periods of time
Criticism
- Spaces with different mechanics/representations needed clearer dilineation. For example, during the first mod I had no idea what was water and what was not, nor where I was allowed to go
- The water mechanics are cool, but I think they could benefit from having fewer buckets to remember
- The whole land shark mod was very confusing. Not sure what was up there
- Generally communication seemed to be a problem. On most mods I was very confused about what I was supposed to be seeing/doing
- A more minor complaint, but we really do not need to keep giving Strength added benefits ad hoc. It's already enormously powerful, and it should not be a panacea. Why not use number of people, instead? Then it's not just a "who has Strength?" exercise but one everybody can help with
Anyway, super sad I'm missing next game. I look forward to the next next.
Compliments
- The 'send 5 gold home' scam was hilarious and great. Also multigame set ups are dope
- The newbie mod was really excellent (though I felt a little weird being on it)
- Really enjoyed interacting with Alba
- I think the combat crunchy NPCs did a generally very solid job
- Not letting non-mages into the Mage Tower mods! Excellent choice
- Jenn's pictures
- The leech mod was really good, though a little confusing at times. I really liked the hold-on-to-the-rope mechanic
- Messing with Ebon was great, thank you to my many accomplices
- Bullying Ori like we're in middle school
- Generally making many lovely friends

Mixed
- I have mixed feelings about the 'toss tags into the air' thing. I suuuuper don't think we need to be feeling bad for people with Looting - that skill is already ridiculous. But it did just benefit only those who were a) close to the thing and b) fast/greedy. Depends on if that's desirable, I suppose
- Swampwalk as a mechanic is cool, just not for extremely long walks/periods of time
Criticism
- Spaces with different mechanics/representations needed clearer dilineation. For example, during the first mod I had no idea what was water and what was not, nor where I was allowed to go
- The water mechanics are cool, but I think they could benefit from having fewer buckets to remember
- The whole land shark mod was very confusing. Not sure what was up there
- Generally communication seemed to be a problem. On most mods I was very confused about what I was supposed to be seeing/doing
- A more minor complaint, but we really do not need to keep giving Strength added benefits ad hoc. It's already enormously powerful, and it should not be a panacea. Why not use number of people, instead? Then it's not just a "who has Strength?" exercise but one everybody can help with
Anyway, super sad I'm missing next game. I look forward to the next next.

