02-24-2019, 08:39 PM
Pros n' cons I have have been mentioned, so no need to re-tread.
That being said - I think it was really effective having Dan in NPC camp and Ivanna out on a role and vice versa. You guys both have to field constant questions, and I think it really helps efficiency to reasonably figure that someone's outside and someone's inside. Obviously this is a whole other beast for weekend mods, but hey.
For the mechanics and especially the intro, I think something similar to the Festivus rules at Highwinter might be useful. While closing log I think I missed a LOT of key info (which I did end up piecing back together), so it might be helpful to have maybe a single "What You Would Know" document or something near the door to NPC camp, in case for OOG reasons we need to get back up to speed. Likewise, a localized mechanic like the water and frostbite I really like for immersion, and having hard-copy reference rules could really help mitigate some of this.
Just some ideas - I think that there are some really good things I've seen both this event and Highwinter that are really helping things along, and small things can make a pretty solid difference.
That being said - I think it was really effective having Dan in NPC camp and Ivanna out on a role and vice versa. You guys both have to field constant questions, and I think it really helps efficiency to reasonably figure that someone's outside and someone's inside. Obviously this is a whole other beast for weekend mods, but hey.
For the mechanics and especially the intro, I think something similar to the Festivus rules at Highwinter might be useful. While closing log I think I missed a LOT of key info (which I did end up piecing back together), so it might be helpful to have maybe a single "What You Would Know" document or something near the door to NPC camp, in case for OOG reasons we need to get back up to speed. Likewise, a localized mechanic like the water and frostbite I really like for immersion, and having hard-copy reference rules could really help mitigate some of this.
Just some ideas - I think that there are some really good things I've seen both this event and Highwinter that are really helping things along, and small things can make a pretty solid difference.
OOG: Will Hyland.
IG: Alfric Smith, musician, physician, barber, mortician. Listen for the sound of flirting and the smell of liquor.
IG: Alfric Smith, musician, physician, barber, mortician. Listen for the sound of flirting and the smell of liquor.

