02-24-2019, 11:07 AM
Game was a goddamn blast! I want to thank all the Shapers and NPC's who made it possible, you guys were fantastic all night long.
Pros:
-Combat felt really engaging and balanced for those who wanted to get involved outside. There was only one monster with a threshold I saw all night, and the fact that the majority of town could support the fight by engaging with mobs that lacked such qualities was a fantastic way to keep everyone involved! I would love to see more town mods where this philosophy is used, where a few mobs with thresholds can designate them as challenges that certain adventurers can deal with while the rest of town fights the hoard of monsters to keep the way open.
-Stepping outside for 1 minute to help defend a ritual circle, before immediately getting hit with the backlash and enraging on the first person I saw xD
-The death of Penelope semi-plot was the greatest thing ever! It really drove me to get further involved in what was going on and lead to some of the best moments and RP I've had with this PC.
-The prayer with Demetria was on point RP wise, and there were some genuine tears being shed. Getting to use a bless at the end to get a vision that led to finding the Orc was flat out amazing too, and I'm glad that the Shapers could indulge us for a brief time in game.
-Catching Jason's Orc in what appeared to be seconds before bolting out of town was both incredibly cathartic and also nerve wracking. I had no clue if I had just attacked an innocent bystander or the wanted killer, but we got the guy and I felt amazing. Also interrogating a charmed Orc with the assistance of Aminata, the Wardens, and the invested populace of town was another incredible highlight.
-I'm so glad to see newbie mods going out and advertised! These were a highlight for my first couple games and I'm happy others get to have those experiences.
Neutral:
-I'm aware its an incredibly specific nit-pick, but I would have preferred if the frostbite effect outside and its interaction with the Einher resit cold racial had been explained a bit better. Near the end of game I heard that it reset the timer on the effect, and didn't have to be used when you just went outside. Perhaps I missed that detail, but it would have been nice to know so I could keep the racial for later in the event if need be.
Cons:
-I might have missed them at the start of game, but I didn't see any merchants or NPC's peddling goods for us to drop any cold hard cash on. There were a few small lulls during game where I would have been nice to see even an RM merchant drop in briefly, but it doesn't detract from the overall experience.
Overall, this game was fantastic all the way through! While I know it isn't everyone's experience I felt like my involvement an actions mattered in the plot of event, something that till now hasn't really happened. I love that player agency is being taken into account so far this season, and I've got some high hopes for what comes next!
10/10, would seek justice for Penelope again (#justiceforpenelope)
Pros:
-Combat felt really engaging and balanced for those who wanted to get involved outside. There was only one monster with a threshold I saw all night, and the fact that the majority of town could support the fight by engaging with mobs that lacked such qualities was a fantastic way to keep everyone involved! I would love to see more town mods where this philosophy is used, where a few mobs with thresholds can designate them as challenges that certain adventurers can deal with while the rest of town fights the hoard of monsters to keep the way open.
-Stepping outside for 1 minute to help defend a ritual circle, before immediately getting hit with the backlash and enraging on the first person I saw xD
-The death of Penelope semi-plot was the greatest thing ever! It really drove me to get further involved in what was going on and lead to some of the best moments and RP I've had with this PC.
-The prayer with Demetria was on point RP wise, and there were some genuine tears being shed. Getting to use a bless at the end to get a vision that led to finding the Orc was flat out amazing too, and I'm glad that the Shapers could indulge us for a brief time in game.
-Catching Jason's Orc in what appeared to be seconds before bolting out of town was both incredibly cathartic and also nerve wracking. I had no clue if I had just attacked an innocent bystander or the wanted killer, but we got the guy and I felt amazing. Also interrogating a charmed Orc with the assistance of Aminata, the Wardens, and the invested populace of town was another incredible highlight.
-I'm so glad to see newbie mods going out and advertised! These were a highlight for my first couple games and I'm happy others get to have those experiences.
Neutral:
-I'm aware its an incredibly specific nit-pick, but I would have preferred if the frostbite effect outside and its interaction with the Einher resit cold racial had been explained a bit better. Near the end of game I heard that it reset the timer on the effect, and didn't have to be used when you just went outside. Perhaps I missed that detail, but it would have been nice to know so I could keep the racial for later in the event if need be.
Cons:
-I might have missed them at the start of game, but I didn't see any merchants or NPC's peddling goods for us to drop any cold hard cash on. There were a few small lulls during game where I would have been nice to see even an RM merchant drop in briefly, but it doesn't detract from the overall experience.
Overall, this game was fantastic all the way through! While I know it isn't everyone's experience I felt like my involvement an actions mattered in the plot of event, something that till now hasn't really happened. I love that player agency is being taken into account so far this season, and I've got some high hopes for what comes next!
10/10, would seek justice for Penelope again (#justiceforpenelope)
IG: A tall slender Einher sporting the the blue and green colors of clan Galloglach, with the Tiwaz rune painted over his right eye.
OOG: Rowan Carnahan-Koberinski
Email: rowancarnahankoberinski@gmail.com
OOG: Rowan Carnahan-Koberinski
Email: rowancarnahankoberinski@gmail.com

