01-14-2019, 12:56 AM
Pros:
-Every NPC that can out was amazing, they all had fleshed out and identifiable identities which helps tremendously with RP interactions. Can't wait to see more!
-Having a chance to influence the towns future.
-I was pleasantly surprised at the quality and quantity of loot during the table games, as well as the plethora of items on sale by the merchants. While I didn't buy much I simply loved having the option to look at what my coin could buy.
-I'm incredibly glad to have seen a newbie mod run at this event!
-The fighting pit was an excellent addition for those who didn't get their hands dirty with the undead/just wanted to let off some combat steam, and it also gave opportunity for some great background ambiance.
Personal Highlights:
-The last set of choices were REALLY hard on a personal role-play level as each one appealed to a different aspect of the character's personality, aspirations, and goals. The overall event has pushed me to up my character development and I can't wait to keep the momentum going forward in the season.
-Accidentally giving animal RM to the ONE PERSON I shouldn't have, and immediately regretting my mistake.
-Chasing down a wild elf outside who was trying to bury my helmet.
Neutral/Cons:
-While I'm not a fan of threshold enemies (i.e. the undead) being the main enemy for a tavern event, I'm glad that they weren't a nuisance the entire event, and were phased out quickly in order to make room for the main event.
-I was a little disheartened by the lack of some positive meta with the new set of NPC's, with a couple retroactively created characters being written off as liar's for claiming to have been part of town despite never having been seen before. Not every NPC is the product of years of pre-planning, and I believe a little suspension of disbelief as the new team gets its footing goes a long way in keeping opportunities for the rest of the season open.
Overall, I'm looking forward to rest of the season and can't wait to see whats going to come next. 9/10 would run out into the cold to get my armor back.
-Every NPC that can out was amazing, they all had fleshed out and identifiable identities which helps tremendously with RP interactions. Can't wait to see more!
-Having a chance to influence the towns future.
-I was pleasantly surprised at the quality and quantity of loot during the table games, as well as the plethora of items on sale by the merchants. While I didn't buy much I simply loved having the option to look at what my coin could buy.
-I'm incredibly glad to have seen a newbie mod run at this event!
-The fighting pit was an excellent addition for those who didn't get their hands dirty with the undead/just wanted to let off some combat steam, and it also gave opportunity for some great background ambiance.
Personal Highlights:
-The last set of choices were REALLY hard on a personal role-play level as each one appealed to a different aspect of the character's personality, aspirations, and goals. The overall event has pushed me to up my character development and I can't wait to keep the momentum going forward in the season.
-Accidentally giving animal RM to the ONE PERSON I shouldn't have, and immediately regretting my mistake.
-Chasing down a wild elf outside who was trying to bury my helmet.
Neutral/Cons:
-While I'm not a fan of threshold enemies (i.e. the undead) being the main enemy for a tavern event, I'm glad that they weren't a nuisance the entire event, and were phased out quickly in order to make room for the main event.
-I was a little disheartened by the lack of some positive meta with the new set of NPC's, with a couple retroactively created characters being written off as liar's for claiming to have been part of town despite never having been seen before. Not every NPC is the product of years of pre-planning, and I believe a little suspension of disbelief as the new team gets its footing goes a long way in keeping opportunities for the rest of the season open.
Overall, I'm looking forward to rest of the season and can't wait to see whats going to come next. 9/10 would run out into the cold to get my armor back.
IG: A tall slender Einher sporting the the blue and green colors of clan Galloglach, with the Tiwaz rune painted over his right eye.
OOG: Rowan Carnahan-Koberinski
Email: rowancarnahankoberinski@gmail.com
OOG: Rowan Carnahan-Koberinski
Email: rowancarnahankoberinski@gmail.com

