05-24-2018, 01:05 PM
Great game everyone! One of the most enjoyable in a long long time.
Pros:
- huge variety of characters and lots of distinctive cultural differences. It really felt like a community.
- beautiful pacing and mod leveling
- incredible new site with lots of access to washrooms and dry places to socialize (other than personal tents) during bad weather
- many persistent NPCs, well costumed and well played
- a sense of cohesion between plots and mods
Cons:
- unclear rabies rules
- the blink creature. Blink creatures should always have a phase count so that there is at least a small window of space for attacking and for trying to predict what may happen next. PCs feel cheated when they waste skills and accept damage for a creature that they were patently unable to respond to. In honesty, if it had hit me, I would probably have refused to accept the call and preferred to risk reprimand from the HoP rather than feel bullied by a mob that was more entertaining to the NPC than to any of the PCs being engaged. TLDR: If you cannot RUN, FIGHT, or HIDE, it has no place in Underworld.
Personal Highlights:
- camp meal times
- meeting and interacting with many new people
- getting to try out some of my previously unused skills
- meeting new players
- so many undead!
Pros:
- huge variety of characters and lots of distinctive cultural differences. It really felt like a community.
- beautiful pacing and mod leveling
- incredible new site with lots of access to washrooms and dry places to socialize (other than personal tents) during bad weather
- many persistent NPCs, well costumed and well played
- a sense of cohesion between plots and mods
Cons:
- unclear rabies rules
- the blink creature. Blink creatures should always have a phase count so that there is at least a small window of space for attacking and for trying to predict what may happen next. PCs feel cheated when they waste skills and accept damage for a creature that they were patently unable to respond to. In honesty, if it had hit me, I would probably have refused to accept the call and preferred to risk reprimand from the HoP rather than feel bullied by a mob that was more entertaining to the NPC than to any of the PCs being engaged. TLDR: If you cannot RUN, FIGHT, or HIDE, it has no place in Underworld.
Personal Highlights:
- camp meal times
- meeting and interacting with many new people
- getting to try out some of my previously unused skills
- meeting new players
- so many undead!

