Pro's
*I was worried about how vocational training was going to play out with how Teacher is now and I was really really happy to see the that NPC camp sent out a couple vocational trainers this weekend . "CHAMP IT NOT WORK BECAUSE YOU NOT GO NYA-HA!"
*Everything Will A does as one of his many NPC characters. They are really unique and fun. "GIMME YER BELT! PUT 'EM UP!"
*The difficulty level of the monsters/mods I saw was ON POINT. Bringing in a new PC I felt useful in most situations (even as a distraction) but also scared enough to keep me on my toes without me feeling like there wasn't even a point of me being involved in the lion's share of what I took part in.
*The way the introductory mod was divided and stat'd was a great way to do things and I would love to see more introductory mods structured this way.
*Many new player/character mods. I know the Golem Fixing one didnt work out due to the timing, but it was THERE. THANK YOU.
* The tension everytime I saw the inspector and his bodyguards was real. Great job deciding to make the plot on this one PC driven. It really made us all think out of the box and take initiative that we perhaps might not've otherwise. (I.E. all the blacksmiths banding together to smith back up the Church after the elemental ruckus)
*The fear on Sunday night when those bloody blinking shadows coming in and out, stealing people and throwing them out into the forest forcing a large contingent of players to band together. Best camp defense CROSSROADS
*Trying to play the PC's against one another through getting them to choose sides/deception in the Pirate/Sailor/"Einher Raider" mod. Very clever.
*The new site.
Neutral *All these are completely out of the Shaper team's hands
*Holy shit some areas can get muddy with the rain. Watch out for that hill right next to tavern and the entrance to the forest path down to river crossing folks.
*Sulfur water. PHEW. It'll get better though and frankly I don't gag like I do just walking past the porta-potties at old site so I can deal man, I can deal.
*Having to medical out for a time. I didn't even realize how out of it I actually was until I was sat down and my symptoms laid out for me due to how much fun we were having. Something I have to be more mindful of in the future.
*The light above the cabins plays absolute havoc with my night vision though it does have its benefits.
Cons
*Some of those steps into the cabins really, really need to get looked at. I was saying goodbyes after game and came out of one of them, walked down the stairs and felt a board shift alarmingly. If it was IG and someone was booking it down those stairs without knowing they're going to get seriously hurt.
*NPC's I know we're trying to be intense and scary but if you're going to fight in a half crouched position, going full-on dual-wielding ham against a 6'4" guy with a big two-hander in pitch blackness you're going to get bonked on the head. Strike accuracy may be a factor but you also need to consider not fighting as crazily in those situations. Especially considering the PC in question took 2 seperate shots to the nuts in the same extended fight.
Personal Highlights (Too many to properly recount, but off the top of my head)
* ORK CAMP BEST CAMP. GRILL. FIRE. FEAST!!!!!!!!! BLOOD JUICE FOR BAAGH!
* Orkish stuff in general. The Bloodbringer plot tension was great.
* Pulling on Frey's leg. You're a good sport Trenton.
* Getting the cursed coin and reacting to the SPLENDID internal narration. "You thought about them all puking, and then laying down in the puke and making a puke angel. A green angel. An ORK angel." "YESSSS GEWWWWWD"
* Using the innuendo's and turn-of-phrases from conversations around me to amusing effect with Krong. Loved seeing a few of you guys crack up.
* "THREE DAGGA'S!!!!!"
* GHOST HEADBUTT
* Java asking me to tell everyone he is going to Mage Tower, taking 3 steps and yelling at the top of my lungs that Java going to Tower, hearing Java sigh massively only to hear "Did you really expect him to do something else?"
* Meeting female pinky who used to be ork, but Skein "DAT SADDEST THING ME EVER HEAR"
* Impressing my fellow orks enough to join Brewlords
* "YOU HONORARY ORK! YOU IS...... OROKRIHER"
* CROSSROADS
* In general how well received Wigzozz and his shenanigans were. I've been planning him since last Hallows and its really satisfying to see everyone getting as much entertainment out of my antics as me.
*I was worried about how vocational training was going to play out with how Teacher is now and I was really really happy to see the that NPC camp sent out a couple vocational trainers this weekend . "CHAMP IT NOT WORK BECAUSE YOU NOT GO NYA-HA!"
*Everything Will A does as one of his many NPC characters. They are really unique and fun. "GIMME YER BELT! PUT 'EM UP!"
*The difficulty level of the monsters/mods I saw was ON POINT. Bringing in a new PC I felt useful in most situations (even as a distraction) but also scared enough to keep me on my toes without me feeling like there wasn't even a point of me being involved in the lion's share of what I took part in.
*The way the introductory mod was divided and stat'd was a great way to do things and I would love to see more introductory mods structured this way.
*Many new player/character mods. I know the Golem Fixing one didnt work out due to the timing, but it was THERE. THANK YOU.
* The tension everytime I saw the inspector and his bodyguards was real. Great job deciding to make the plot on this one PC driven. It really made us all think out of the box and take initiative that we perhaps might not've otherwise. (I.E. all the blacksmiths banding together to smith back up the Church after the elemental ruckus)
*The fear on Sunday night when those bloody blinking shadows coming in and out, stealing people and throwing them out into the forest forcing a large contingent of players to band together. Best camp defense CROSSROADS
*Trying to play the PC's against one another through getting them to choose sides/deception in the Pirate/Sailor/"Einher Raider" mod. Very clever.
*The new site.
Neutral *All these are completely out of the Shaper team's hands
*Holy shit some areas can get muddy with the rain. Watch out for that hill right next to tavern and the entrance to the forest path down to river crossing folks.
*Sulfur water. PHEW. It'll get better though and frankly I don't gag like I do just walking past the porta-potties at old site so I can deal man, I can deal.
*Having to medical out for a time. I didn't even realize how out of it I actually was until I was sat down and my symptoms laid out for me due to how much fun we were having. Something I have to be more mindful of in the future.
*The light above the cabins plays absolute havoc with my night vision though it does have its benefits.
Cons
*Some of those steps into the cabins really, really need to get looked at. I was saying goodbyes after game and came out of one of them, walked down the stairs and felt a board shift alarmingly. If it was IG and someone was booking it down those stairs without knowing they're going to get seriously hurt.
*NPC's I know we're trying to be intense and scary but if you're going to fight in a half crouched position, going full-on dual-wielding ham against a 6'4" guy with a big two-hander in pitch blackness you're going to get bonked on the head. Strike accuracy may be a factor but you also need to consider not fighting as crazily in those situations. Especially considering the PC in question took 2 seperate shots to the nuts in the same extended fight.
Personal Highlights (Too many to properly recount, but off the top of my head)
* ORK CAMP BEST CAMP. GRILL. FIRE. FEAST!!!!!!!!! BLOOD JUICE FOR BAAGH!
* Orkish stuff in general. The Bloodbringer plot tension was great.
* Pulling on Frey's leg. You're a good sport Trenton.
* Getting the cursed coin and reacting to the SPLENDID internal narration. "You thought about them all puking, and then laying down in the puke and making a puke angel. A green angel. An ORK angel." "YESSSS GEWWWWWD"
* Using the innuendo's and turn-of-phrases from conversations around me to amusing effect with Krong. Loved seeing a few of you guys crack up.
* "THREE DAGGA'S!!!!!"
* GHOST HEADBUTT
* Java asking me to tell everyone he is going to Mage Tower, taking 3 steps and yelling at the top of my lungs that Java going to Tower, hearing Java sigh massively only to hear "Did you really expect him to do something else?"
* Meeting female pinky who used to be ork, but Skein "DAT SADDEST THING ME EVER HEAR"
* Impressing my fellow orks enough to join Brewlords
* "YOU HONORARY ORK! YOU IS...... OROKRIHER"
* CROSSROADS
* In general how well received Wigzozz and his shenanigans were. I've been planning him since last Hallows and its really satisfying to see everyone getting as much entertainment out of my antics as me.

