06-11-2017, 10:56 PM
The Good
- Despite my genuine terror Friday night, or perhaps because of it, I did deeply enjoy the first Marauder raid. We ended up with a fun little group wandering around plotting out escapes and hiding places and yelling at poor Mason for rattling his way through the woods.
- Getting to be on the NPC side of some bigger mods. It was really cool to see how they come together from a different perspective.
- Campbell had a really long to do list and was scary dedicated to keeping to it, so kudos to him for that.
- There was just a lot of good RP all around from people. Felt nice.
- I'm going to mention how great the NPCs were a lot during this review calling it now. Costuming was also especially fantastic this weekend.
The Less Good
- There was some confusion for people in game about the catacombs entrance mods, which led to a fair number of folks going on the opposite one they wanted, not realizing there would be two options. Since people took the time to plan an alternative that fit their strengths, it was a bit frustrating to come back from being nearly useless and find out the other option did happen. However, I have no idea whose fault it was (PC miscommunication or mix up with how the mods were explained) or if it was even avoidable, so it's just a minor quibble in an otherwise great weekend.
Bonus
So I'm gunna list three for different reasons.
1. Friday night felt like the best for the NPC team. It felt like a terrifying hunt, and lived up to every story I'd heard about the Mist Marauders as a still reasonably new player. Working with other PCs while hearing the distant chaos was amazing.
2. Saturday night's raid was great from a town point of view. Watching everyone buff each other and put up various wards/banners/etc was really impressive. I like when people get a chance to be big damn heroes.
3. My personal favourite was the Deadlands mod, for super biased reasons. Given how few people it involved this time around I'd feel bad mentioning it on its own, but it led to some really, really good RP due to it pushing a lot of frighteningly specific buttons for Carrion. And, as with the other two, it was really well NPC'd.
Personal Highlights
- That feeling when Orokgrim "No Indoor Voice" Gibelplot found us during the Marauder raid and we knew sneaking was no longer an option.
- The ensuing Friday night water jug kegger.
- Getting yelled at not to "Dietremen at" the shadow creature, only to have someone (not sure how public about it your dude is but you know who you are) hear that and eagerly join in.
- All of Friday night to be honest?
- The dragon party shenanigans. I feel like I missed some things I'd want to have seen/heard, but I had a great time talking to the visiting PCs. The catering was also amazing, especially how generous they were with the cold drinks.
- Lilith being Tall, and the slow dancing.
- Meeting Ghost Ziggy. And then immediately trying to use him as emotional blackmail.
- Any time someone's reaction to violence was to run around screaming. Special shout out goes to Lambart after the Balrog died and my imp turned on her and Yoshi's panicked bandit.
- Many others but I am very tired and this review is already very long.
Unrelated Note: There seems to be some raccoons that are very fond of the tavern. Jen and I spotted a mother and her wee baby very late Friday night, and Saturday night I heard them chattering up in the roof. If people hear them moving around please be careful, I'd hate for something unfortunate to happen to either side of an altercation.
- Despite my genuine terror Friday night, or perhaps because of it, I did deeply enjoy the first Marauder raid. We ended up with a fun little group wandering around plotting out escapes and hiding places and yelling at poor Mason for rattling his way through the woods.
- Getting to be on the NPC side of some bigger mods. It was really cool to see how they come together from a different perspective.
- Campbell had a really long to do list and was scary dedicated to keeping to it, so kudos to him for that.
- There was just a lot of good RP all around from people. Felt nice.
- I'm going to mention how great the NPCs were a lot during this review calling it now. Costuming was also especially fantastic this weekend.
The Less Good
- There was some confusion for people in game about the catacombs entrance mods, which led to a fair number of folks going on the opposite one they wanted, not realizing there would be two options. Since people took the time to plan an alternative that fit their strengths, it was a bit frustrating to come back from being nearly useless and find out the other option did happen. However, I have no idea whose fault it was (PC miscommunication or mix up with how the mods were explained) or if it was even avoidable, so it's just a minor quibble in an otherwise great weekend.
Bonus
So I'm gunna list three for different reasons.
1. Friday night felt like the best for the NPC team. It felt like a terrifying hunt, and lived up to every story I'd heard about the Mist Marauders as a still reasonably new player. Working with other PCs while hearing the distant chaos was amazing.
2. Saturday night's raid was great from a town point of view. Watching everyone buff each other and put up various wards/banners/etc was really impressive. I like when people get a chance to be big damn heroes.
3. My personal favourite was the Deadlands mod, for super biased reasons. Given how few people it involved this time around I'd feel bad mentioning it on its own, but it led to some really, really good RP due to it pushing a lot of frighteningly specific buttons for Carrion. And, as with the other two, it was really well NPC'd.
Personal Highlights
- That feeling when Orokgrim "No Indoor Voice" Gibelplot found us during the Marauder raid and we knew sneaking was no longer an option.
- The ensuing Friday night water jug kegger.
- Getting yelled at not to "Dietremen at" the shadow creature, only to have someone (not sure how public about it your dude is but you know who you are) hear that and eagerly join in.
- All of Friday night to be honest?
- The dragon party shenanigans. I feel like I missed some things I'd want to have seen/heard, but I had a great time talking to the visiting PCs. The catering was also amazing, especially how generous they were with the cold drinks.
- Lilith being Tall, and the slow dancing.
- Meeting Ghost Ziggy. And then immediately trying to use him as emotional blackmail.
- Any time someone's reaction to violence was to run around screaming. Special shout out goes to Lambart after the Balrog died and my imp turned on her and Yoshi's panicked bandit.
- Many others but I am very tired and this review is already very long.
Unrelated Note: There seems to be some raccoons that are very fond of the tavern. Jen and I spotted a mother and her wee baby very late Friday night, and Saturday night I heard them chattering up in the roof. If people hear them moving around please be careful, I'd hate for something unfortunate to happen to either side of an altercation.
IG: A human man in a crow skull mask, grey stole, and black clerical vestments. Occasionally carries an iron or silver dagger, but more often seen without any visible weapons or amour to speak of.
OOG: Danny Heintz, he/him. Transmasc in progress, please disregard mine bræsts.
OOG: Danny Heintz, he/him. Transmasc in progress, please disregard mine bræsts.

