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Event Review: Lights in the Hollow
#21
So I played for, like, two hours and my only combat was the final mod.

Pros:

+ did not have an allergic reaction to the ground, good job guys
+ did not slap Wizwik in the face, but did attempt to beat him to death with his own weapon
+ Ferdouz cursing the green smoke from interrupting his potential soliloquy
+ got some personal objectives done
+ great company and conversations even if you're all magic-addicted heathens

Mids:

o The Gnomish negative means I don't want to directly ask, "Do I see something magical?" I try to ask questions like "is there something glowing on you" or "does it look visibly different from an ordinary thing". The negative means it's up to me/Viv to interpret if she will react to the perceived magical item.

I'm not sure how to go around this without constantly asking my sideways OOG questions (it's common for Jericho PCs to wear a MAGICAL healing potion around their neck), plus it gets tiring to ask this for every single person I meet. I am open to suggestions on how to improve this.

o I know five words/phrases in Gnomish, and four of them are not fit for polite company. Conversational Gnomish, I do not speak.

Cons (that the Shapers/playerbase can control):

- Losing my spear physrep.

(05-21-2017, 12:55 PM)Wind Matty Wrote: Also a rules reminder; If you are skulduggering someone's rep , bring it to NPC camp or grab a shaper to come remove the tag.
It doesn't have to be immediately ,but remember that player may not have a second rep to use.

I was willing to suck up my missing spear as stolen goods and honestly thought it was a Ralinwood policy on cheap boffers for the thief to keep them. (It's a pretty identifiable weapon IMO, much shorter than other spears.)

Thanks to everyone, especially Shane, for finding it. When I'm stressed out I don't ask for help and convince myself to deal with it in my own fashion.

- First Aid/Stabilize

Viv was dropped into bleed count and dragged away. As the monster carried her off, someone touched her and said, "Stabilize."

I assume stabilize means this (it's been over a year, maybe two, since I've used physician abilities, and it doesn't come up in the rulebook search).

Quote:First Aid

Allows the user to bind wounds sufficiently to stop bleeding and heal some minor wounds. The process takes 1 minute to use and as long as it is being used, the target's 1-minute bleed count is halted. All living entities are considered valid targets of this skill. If First Aid is interrupted during the process, or if the wounded target moves or is moved in any way, the skill fails and the wounded target must continue their 1-minute bleed count from where they left off. First Aid may be attempted again if the interruptions have ceased and the target made immobile. After a successful 1 minute of First Aid, the wounded target is healed to zero Body, bringing them to unconsciousness and halting their bleeding.

Physician Level 1: Barber

The Physician may perform First Aid on a moving target and as soon as First Aid has started, extends the bleed count of that target by an extra 1 minute.

I am fairly certain Viv bled out, but I'll take the not-dying thing.

- I found the instructions when dragged off into the woods very confusing. That could be just me and my poor aural memory skills, because I remember at least three sentences of instructions, then tried to reconcile them with Viv's abilities, then promptly forgot at least one of the sentences, then went "damn it people are coming just go with what you remember", then screwed that up... It frustrated me more to spend at least two minutes trying to figure out what to do, then the problem being "solved" in about ten seconds.
Gnome Tinkerer, gold freckles and black, magenta and blue hair. Wears a tan cap, olive shirt and various devices. Probably sneezing.
OOG: Elaine, Jericho
E-mail: wong.yi.mun through gmail
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Messages In This Thread
Event Review: Lights in the Hollow - by Aelin - 05-21-2017, 12:25 PM
RE: Event Review: Lights in the Hollow - by A goblin played by Matty - 05-21-2017, 12:49 PM
RE: Event Review: Lights in the Hollow - by A goblin played by Matty - 05-21-2017, 12:55 PM
RE: Event Review: Lights in the Hollow - by Viv - 05-22-2017, 01:46 PM
RE: Event Review: Lights in the Hollow - by Nylon - 05-21-2017, 02:05 PM
RE: Event Review: Lights in the Hollow - by Nylon - 05-21-2017, 04:10 PM
RE: Event Review: Lights in the Hollow - by Blank - 05-21-2017, 04:55 PM
RE: Event Review: Lights in the Hollow - by Nylon - 05-23-2017, 06:34 PM
RE: Event Review: Lights in the Hollow - by Viv - 05-29-2017, 10:27 AM
RE: Event Review: Lights in the Hollow - by Marek - 05-29-2017, 04:52 PM
RE: Event Review: Lights in the Hollow - by Marek - 06-03-2017, 10:33 PM

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