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A Clockwork Door-hinge: Event Review
#14
Personally, I'm a little let down that I couldn't play Viv as aggressively or outraged as I want to, as the cold sapped a lot of my energy.

Pros:

+ omg Gnome plot. I normally don't get involved in plot because the grand majority of the time it has to do with magic, which Viv avoids, but damn Gnomish slavery how could you now I have to care. I had to be engaged and try to understand what was going on (even if I still don't understand the full story, and I was digging for a while).
+ the ornaments were super cute! In general, outstanding props.
+ the Curse of Jolly was hilarious! Great idea for a holiday game!

Mids:

o Gnome lore. For the last two years Wizwik and I have been playing with a certain mindset of Gnomish culture, which works when there are an extremely limited number of Gnomes in UW. A lot of that hasn't made it to the wiki (for reasons beyond our control) so certain things the enslaved Gnomes did seemed off compared to what we normally do. I handwaved a lot of this as "magic".

I do hope the remaining Gnome lore gets published soon, because it would be nice to have all of us (Shapers and PCs) on the same baseline on WTF we actually are.

o I hope everyone was busy. I was because of the Gnome thing, but I worried that there might not be enough for everyone else to do (or my actions were taking Shaper attention away from other people). I did come back from my food break to find out a bunch of items had been found, so probably not a concern.

o In hindsight, having the PC Gnomes help build the device would've been cool. Someone asked why we weren't building it, and y'know, it would've probably been faster if the slaves had some fresh minds involved in it. I wouldn't have minded a half hour out of game to eat and take a short break, and come back saying "yeah we totally helped out".

o Instead of a standard "wave battle/defend the MacGuffin for X minutes", having people participate in its creation in non-combat ways would've been nice - locksmiths or trapsmiths holding out wires, etc.

Cons:

- Cold. Not normally an issue worth mentioning, but at some points we weren't moving around much and that drained us.
- A designated meal break would've been nice. I disappeared for a bit because I wanted to eat, and came back to find out some things had been done in the meantime. I'm wondering if people had gunned on through that. Maybe have some cute RP opportunities during the eating time to keep people entertained or moving (maybe a worker trying to buy or trade for parts for more devices? I know something like that circulated).
- Yes, I'm that person who frowns when you use "cool" as its modern adjective. It immediately throws off my immersion and I wish new slang would circulate. (Viv's been pushing "fizzling" for a while.)

Memorable Moments:

* Viv getting knifed up twice in the opening mod. Thirshran (Avian, played by my husband) called her out on carelessness before we realized they were deliberately targetting Gnomes.
* People asking Viv if they could cast magic on her. It's a huge deal for Viv IG.
* Gnome-Avian full lunch set-up in a box. We could've burned to death in that workshop and I wouldn't have cared.
* Working with Wizwik to activate a device. I will absolutely seize on any opportunity to roleplay the hell out of Gnomish technology.
* Talking with Ferdouz. It was a pleasure to have conversations with a mage that didn't devolve into a "your side is stupid" screaming match or obnoxious noses in the air.
* The awkward look on von Fleet's face when she said she needed parts for her device and I started handing her Gnomish device parts.
* "I need that nose to get us out of here." Cue six people running down a panicked faun.
* People making sure Viv and Wizwik didn't get eaten. So much love.
* Shamus using Viv as bait. THANKS, COUSIN.
* making Jada cry.
* need to rebuild one of my devices, it's the fourth time it hasn't worked the way I wanted T.T
Gnome Tinkerer, gold freckles and black, magenta and blue hair. Wears a tan cap, olive shirt and various devices. Probably sneezing.
OOG: Elaine, Jericho
E-mail: wong.yi.mun through gmail
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Messages In This Thread
A Clockwork Door-hinge: Event Review - by Aelin - 11-27-2016, 01:37 AM
RE: A Clockwork Door-hinge: Event Review - by A goblin played by Matty - 11-27-2016, 12:40 PM
RE: A Clockwork Door-hinge: Event Review - by Viv - 11-27-2016, 09:31 PM
RE: A Clockwork Door-hinge: Event Review - by Viv - 11-29-2016, 08:33 AM

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