09-20-2016, 06:14 PM
As for that short time of downtime: The way the database works is that you can put a percentage maximum on each NPC shift, however, you cannot put a percentage minimum. This resulted in a couple shifts with 9 shifties followed by a shift with only 3 during a relatively busy time of the day. And for every shift NPC we don't have, we have one more PC IG so the ratios can get screwed quite quickly sometimes and we still had plot to run. It's an imperfect system but we try to work with what we have.
It's interesting to see what people like and don't like though. Trying to maintain a cohesive plot while shifting under PC decisions we don't expect makes for a very anxious weekend, but sometimes it's the improvisation that shines brightest and this event is definitely a prime example of that. You crazy people never cease to surprise me with your actions.
It's interesting to see what people like and don't like though. Trying to maintain a cohesive plot while shifting under PC decisions we don't expect makes for a very anxious weekend, but sometimes it's the improvisation that shines brightest and this event is definitely a prime example of that. You crazy people never cease to surprise me with your actions.
IG: Victor, tall Risen High Elf, usually wearing red robes, carrying wooden staff
OOG: Matt H.
OOG: Matt H.


