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Going Out With a Bang: Event Review
#7
Lots about my game was hampered because of the swampy conditions, so I'll try to take that into consideration as much as I can while providing this feedback.

Pros:
- Good RP opportunities with some folks, got to really play up some of the quirks of my race (If I was rude to you, it was purely IC!)
- Water everywhere = Very intriguing for a fire elf
- Felt connected and able to get a personality down for my character
- Making new friends
- The mushrooms were entertaining, and I thought cleverly done, with some of them appearing in crevices, etc
- NPCs demonstrated a LOT of effort into their roles and dedication

Cons:
- A lot of downtime, with literally nothing doing. I'm not sure if it was made clear or not that the "hunt" would take up 3 hours of the day, which tied up all of the NPCs in the woods.

- The creatures that showed up were oddly overpowered in strange ways. With the first bit of action the town-center saw, being imps that could break weapons and armor very easily, and seemed to resist any attack and magic spell thrown at them (until a powerful Cleric bashed their skulls in). I didn't face any of the "badgers" in the meme-fight, but heard they were tearing people apart fairly easily.

- Fighting in a confined space with a 2H weapon

- Was fairly confusing and not communicated much about what all was going on (This is more of a PC fault than anything)


The Ugly, but moderately uncontrollable:

- The field was a sopping mess, which made fighting and running extremely difficult for all parties. I found that some of the areas that were focused to fight on, could have possibly been chosen better but, it was hard to find anything that wasn't underwater.

- Some of the RP events that arose IG, seemed to be tailored specifically to certain persons again. This was something I had noticed in High Winter, and I saw it happening again in this event. I think it's great that personal plot, or events that specific PCs have had a lot of time invested in handling do come up; It feels a bit raw to have these plots come up during day events/tavern events. With there already being such little content (for whatever reason), having an entire situation resolved single-handed by one or two PCs feels odd in events like this

- It wasn't made very clear that this event would be an outdoors event. For those who are regulars to the guild, I'm sure it was obvious. I had the foresight to ask beforehand, and prepared appropriately. There were a lot of people who were not expecting to be playing outdoors and it wasn't actually stated anywhere that it would be primarily outside. It's sort of a shared responsibility on this one


All in all, I had some really good experiences IC. I was able to broker some trade. I'm not going to hold the poor experiences I had against the team because there were too many factors working against them (Not enough staff, terrible field conditions). Thank you to the Shaping team for doing your best with what you had, thank you to the NPCs or gutting it out, and a big thank you to the PCs who made some of the first memorable RP I've had with this character.
A stern-looking Fire Elf, often seen carrying a large greatsword with Hobbling script written on it. He is always up for gambling, bartering or really any chance to handle coin. He has occasionally been witnessed channelling, when things get out of hand.


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Messages In This Thread
Going Out With a Bang: Event Review - by Victor - 02-21-2016, 11:53 AM
RE: Going Out With a Bang: Event Review - by Solei'czar - 02-21-2016, 01:20 PM
RE: Going Out With a Bang: Event Review - by A goblin played by Matty - 02-22-2016, 10:55 PM

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