01-11-2016, 03:15 PM
(01-11-2016, 03:14 PM)Briab Wrote:Quote:Could you not make it simpler and balanced for lower armor characters by doing something like breaching reduces the value of armor to each location by 1. So a 4 point plate armor user, after 2 breaches, is equivalent to someone in studded leather, and at 4 breaches they are at a minimum amount that the rules team thinks is fair. Something like armor can't be breached below X number? (I'm sorry, I'm still a new player so my ideas could be dumb lol)
I see the idea here and it is very interesting. I especially like the concept of armour being worth at least one point per location regardless of the number of breaches as a sort of minimum armour value. I will have to think on how this might over value leather though.
It would mean that leather could never be breached, theoretically. Which is not good.
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- Backstory Wizard -
Backstory Email: backstories@underworldralinwood.ca
Personal Email: sierra@underworldralinwood.ca

