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New Player Armor
#2
i actually don't hate this idea though it should be repp'd by an armband of some kind so people aren't constantly harassing them about not taking hits. maybe a head/arm band for the first game. how to they rationalize the armour in game at jericho? who gave them the aura? why? why doesn't it stay? (i've had the same question about the in game logistics for characters who die their first event but thats another topic) coming in as a combat character with no armour blows but coming into a game where you need to potentially pay a pretty penny for reps while running the risk that you don't actually like the game kinda sucks worse.

*i think casters deserve every bit of their squishiness however #witchhuntersamirite?
Elderly Human man wearing a long grey coat over chainmaille.
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Messages In This Thread
New Player Armor - by Stars - 08-17-2015, 10:39 AM
RE: New Player Armor - by Brennus - 08-17-2015, 10:52 AM
RE: New Player Armor - by Branya - 08-17-2015, 10:54 AM
RE: New Player Armor - by Brennus - 08-17-2015, 10:57 AM

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