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Hell Hath Fury

Hell Hath Fury

Summer draws to a close and, at long last, the Squamata forces are depleted. The leaves begin their fall from the trees, however, this year they do so without the glorious array of colour. The nights are far too cold for the time of year, and farmers rush to bring in their crops early as rain freezes in patches around Ralinwood. Everywhere, that is, except the area surrounding the Hell Gate. There the ground is scorched and the trees are burning, threatening the forests that surround. It is evident that there is a new threat on the horizon. The Citadel stand vigilant as they attempt to deal with the steady flow of demons from the gate but it grows more difficult with each long frigid night.

“Some say the world will end in fire,
Some say in ice.
From what I’ve tasted of desire
I hold with those who favor fire.
But if it had to perish twice,
I think I know enough of hate
To say that for destruction ice
Is also great
And would suffice.”
-Robert Frost

Welcome to Ralinwood’s second to last weekend event! The days are getting shorter and the nights are getting cooler, and though Ralinwood’s big threat for the year has been vanquished, there won’t much of a chance to cool off.
Expect that it will be cold at night, and it’s going to be dark since it’s a new moon, so knowing this information, prepare as you see fit!

Prelog will be OPEN SOON
Don’t forget to update your character before you prelog!

Stevenson Children’s Camp
5081 Gore Road, Dorchester Ontario

Game Times:

Site opens: 4pm
Log* opens: 7pm
Game starts: 10pm

Game called: 1pm
Clean-up time: 1-3pm

*Please note – Log will be happening in the craft cabin unless otherwise specified.
Regular fee: $60
With pre-log: $55
Season Pass Holders: Must prelog!
New Player: First game free!

Blankets offered: 1

Prepay deadline: 8pm Thursday before event

NPC Shifts: Mandatory for everyone who has played at least 3 games.
Reward: 5 frags and 1 Draw
Opt out fee: $10.

You can sign up for a shift by selecting a shift in the database when you prelog.

Please sign in at the Monster Marshal table when you arrive. If you sign up for a shift but do not attend, you will be charged the opt-out fee at the following game. It is important that you sign in!

Anyone who pays to play and NPCs gets a Draw at the end of their shift! One draw per player no matter how many shifts you take. Please make sure you talk with Jade on your way out of NPC camp.

Tavern NPC shifts required approval by Ivanna (unless you have been pre-approved – you know who you are). Please email to take one of these slots.


Single bunks: $10
Whole cabin (private cabin with 19 bunks – primary renter required): $150 (only 1 left!)
New Player, Games 1 or 2 – FREE Bunk in the “New Player Cabin”

Other Rental Details can be found here:

Please email to reserve your bunk or cabin. After VIP Season Pass holders, it’s first come, first served.

$2 – 3 Pancakes
$5 – 2 Pancakes and 2 Sausages or 2 Bacon
$5 – 5 sausages
$12 – The Krong (15 sausages) (no halfies)
Being added: Eggs (thanks to Morgaine!) and Breakfast sandwiches. Details on that to come.

$4 – Hamburger (cheese / bacon / extra patty available, $1 each)
$3 – Hotdogs
$3 – Grilled cheese
$5 – Bowl of chili and a bun
$5 – Chili cheese dogs
$3 – Hubert’s Summertime Pottage (A beautiful vegetable stew created by Will Apostolos!)
$1 – Snacks (muffin, apple, granola bar)
$1 – Drinks (hot and cold)

$5 Feature: TBD

Meal times:
Breakfast: 9am-10am
Lunch: 12:30-2:30pm
Dinner: 5-7pm

Meal times subject to change

Camp sites and fire pits must be approved by either Dan or Ivanna, even if it was approved last year. Please email to get these approved.

Camp buffs from the shed fundraiser are in effect game. Keep an eye out for those.


For a list of current donations needed please see here:

You must log donations with logistics. If you give them to Ivanna or Dan, I promise, we will promptly lose them.

Special Items Obtained While Traveling:
If you’ve gotten an item that is magical, a ritual put on you, brought back a ritual scroll, an artifice blueprint or a chemistry blueprint, or the product of any legendary crafting, you need to get it approved by Ralinwood’s plot before it can function in Ralinwood.

Email and CC to get these items approved


If you intend to perform any of the above items (rituals especially) please email us in advance and let us know so we can be prepared for it!

If something comes up at game, we will do our best to make it happen for you, but prior notice is most helpful!