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Event Review - Sequela (May 2019 Four Day)
#21
Alright this is my first time posting in a review. Overall the game was really good and I really enjoyed it, please keep up the good work.

Goods
~ the amount of yellow arm band mobs for new characters. this was great to see and I will always support new character content
~ most the mods seem to follow a theme of the weekend with a connecting story
~ lots of different loot dropping out there in the game
~ Great Role play NPCs
~ Players supporting new players!!!!
~ giving notice on some plot with what time they would be ran (this helped a lot for planning the day like meals)

Bads (sorry or the npc bashing on this one)
~ NPC's not following status effects so they could harm player' characters
~ Later night content, nothing but rp npcs for the most part
~ NPC's telling players that they have hit by physical attacks and forcing the issue, including miss swings, head shots and fully blocked attacks
~ Loot not matching the NPC. watched a wounded animal drop higher look then a fully armored solider swinging for 20's
~ Yellow arm band npcs going after high level characters then getting upset when high levels fight back
~ Pregame announcement seemed to be missing content for the first game of the season. (I understand we where just trying to get game going)

Overall I really enjoyed the game and can't wait to see what the season brings.


IG: Harconus (guy with the large spear)
OOG: Dave Thompson
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