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Underworld Ralinwood Specific Policies
#11
Stevenson Site Rules

Site Boundaries / Map:
https://www.google.com/maps/d/viewer?mid...99328&z=16 

Washrooms / Shower Buildings
Are in game spaces. No combat (magic and alchemy included) of any kind permitted in the shower stalls.
Reminder that you cannot steal untagged clothing, but tagged clothing is fair game.

Pool
The pool has IG rules, which can be found out In Game.
The pool OOG rules are that there is to be no combat of any sort inside the fence (alchemy and magic included). As always, no running, and respect the lifeguards.
No jumping over the fence

For other site policies (Fires, Campsites) please see here:
http://www.underworldralinwood.ca/forums...5#pid28715
Owner - Tavernkeep - Forums Admin - Cat Herder
Email: ivanna@underworldralinwood.ca
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#12
Looting of armour.

A PC is not required to attach armour tags to the reps they are wearing. Should another character wish to loot the armour off of another character, even with looting, they cannot simply complete the count and demand the tags if the player being looted wishes for the thief to carry the armour reps and any other reps they have tags for. The victim is obligated to remove the reps as quickly as possible and hand them to the thief. The thief will have to decide if greed or stealth is what they are after when they see a lot of shiny armour walking around.
Owner - Shaper - Stick Wizard
Email: Daniel@underworldralinwood.ca
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#13
Riposte: if Riposte is used against a physical effect for which it makes no sense for the effect to be reflected the Riposte is treated as a parry and nothing else. Just as in the case of ranged weapons. Abilities which cannot have their effect reflected and are thus only parried, include but are not limited to: physical engulf, death roll, lockjaw, physical grab, etc.
Owner - Shaper - Stick Wizard
Email: Daniel@underworldralinwood.ca
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#14
For the purposes of ritual effects that state "building" as their target please treat this as "structure". Structure will include cabins and tents. Tents as per previous policies may be cut into making mundane locks less effective for them. However with this clarification the effects of things like wizard locks can be applied to tents so long as the tent is presumed not to have moved between events.
Owner - Shaper - Stick Wizard
Email: Daniel@underworldralinwood.ca
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