04-08-2019, 07:35 PM
This was my first event as Amilija and by the ancestors did I have fun! So many fun interactions with PCs and NPCs.
Highlights:
- Praying to the ancestors for Alistair's dignity
- Preparing a wedding for Dr. Moran and her 'girlfriend'
- The Citadel coming to kick our teeth in and making the right call to go get Lady Aminata.
- Shrugging off an explosive trap like it's nothing
- Getting to use my occupationals and feeling genuinely useful!
- Interactions with the poor Salam follower!
Pros:
I think the game was well put together. NPCs roleplayed really well and there didn't seem to be any weird calls and everyone seemed to know the rules really well. Edward's mod with the bombs was awesome and stressful and the final mod with the escape from the hatchery really got my blood pumping! I also thought Dustin's mod with he murkers washing up on the shore was really well done. Overall I think game design wise it was well put together!
Cons:
- A bit too much downtime for my liking. I would have liked to see more crunchies or traveling NPCs.
- The game seemed REALLY easy. I'm not sure if that was just due to my build and skills or balance but just something I noticed.
- Would have liked to see far more murkers washing up on shore. For a murker culling event, it seemed like it lacked fishy people.
- Kind of disappointed at merchants not taking gems in Ralinwood. I'm used to them being treated the same as coin so this was a little off-putting for me.
Overall it was very fun and you can definitely expect Amilija to be back with her family soon!
Highlights:
- Praying to the ancestors for Alistair's dignity
- Preparing a wedding for Dr. Moran and her 'girlfriend'
- The Citadel coming to kick our teeth in and making the right call to go get Lady Aminata.
- Shrugging off an explosive trap like it's nothing
- Getting to use my occupationals and feeling genuinely useful!
- Interactions with the poor Salam follower!
Pros:
I think the game was well put together. NPCs roleplayed really well and there didn't seem to be any weird calls and everyone seemed to know the rules really well. Edward's mod with the bombs was awesome and stressful and the final mod with the escape from the hatchery really got my blood pumping! I also thought Dustin's mod with he murkers washing up on the shore was really well done. Overall I think game design wise it was well put together!
Cons:
- A bit too much downtime for my liking. I would have liked to see more crunchies or traveling NPCs.
- The game seemed REALLY easy. I'm not sure if that was just due to my build and skills or balance but just something I noticed.
- Would have liked to see far more murkers washing up on shore. For a murker culling event, it seemed like it lacked fishy people.
- Kind of disappointed at merchants not taking gems in Ralinwood. I'm used to them being treated the same as coin so this was a little off-putting for me.
Overall it was very fun and you can definitely expect Amilija to be back with her family soon!

