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Repairing Shields - Printable Version +- Underworld Ralinwood Forums (http://www.underworldralinwood.ca/forums) +-- Forum: Out Of Game Forums (http://www.underworldralinwood.ca/forums/forumdisplay.php?fid=1) +--- Forum: Rules Questions (http://www.underworldralinwood.ca/forums/forumdisplay.php?fid=11) +--- Thread: Repairing Shields (/showthread.php?tid=1705) |
Repairing Shields - Andrei Katrares - 07-28-2014 I am 250% sure this will come up since to the best of my knowledge there is only 1 shield tag in the settlement of Ralinwood that didn't break on the final mod. From the rulebook: "Shields may also be repaired at logistics, at a cost of 5 Production Points and RM regardless of the shield’s size or material." It follows the same system as breaches. And now we can all wait patiently for Leon to tack a notice to the board to promote his services in this regard. |